How do games teach students?


MIT's "Games To Teach" project in their iCampus Symposium Book sought to answer this question. Their findings offer useful insight into what makes a successful educational game:



  • Successful games are marketed as entertainment,
  • use original game rules designed to illustrate the rules of a system,
  • allow role play in dramatic situations based on authentic scenarios,
  • allow players to infer rules and relationships through the game space, developing important intuitive understandings in the process,
  • are usable in instructional contexts, meet teachers' administrative needs, and can be adapted to meet situational constraint,
  • and use social interactions as opportunities for players to share and critique strategies, critically reflecting on their actions and articulating their experiences into usable knowledge.
  • .

Sources: 1 2


If you are a teacher, help us by recommending ways we can improve our games to better meet these standards.

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